This is the minesweeper version with new cell types, they are described in more detail in the training, in short - the red cell works within a radius of 2 cells, and the purple one shows the zone with the most bombs, more cell types have been added as mods in the desktop version.

There are also many levels in the game, in addition to the aspect ratio, the number of bombs and cells of different types, the rules of generation can also change, which can be used as information.

Updated 2 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorLerdn
GenrePuzzle
Made withGodot
TagsAbstract, Casual, Godot, Minesweeper
ContentNo generative AI was used

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Minesense.zip 76 MB

Comments

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Pretty good concept, though the only problem is that it’s very laggy, which looks like the code isn’t optimised or an infinite loop.

I use parallel streams that don't work very well in the browser, in general, I have an additional way to avoid 50-50 situations by generating alternative arrangements, I probably should have disabled this feature for the web build, I didn't think about it.

I have made changes, now these problems should not be

Thanks, it’s running better now :3